LoginPacket.VUntil736Layer
readonly record struct
Declaration
public readonly record struct LoginPacket.VUntil736Layer
| Namespace | McProtoNet.Protocol.Packets.Play.Clientbound |
| Assembly | McProtoNet.Protocol.dll |
| Source | src/McProtoNet.Protocol/Generated/Packets/Play/Clientbound/LoginPacket.cs#L98 ↗ |
Constructors
| Signature | Description |
|---|---|
VUntil736Layer(int Gamemode, int PreviousGamemode, NbtTag DimensionCodec, string Dimension, string WorldName, long HashedSeed, bool IsDebug, bool IsFlat) | - |
VUntil736Layer(int, int, NbtTag, string, string, long, bool, bool)
public VUntil736Layer(int Gamemode, int PreviousGamemode, NbtTag DimensionCodec, string Dimension, string WorldName, long HashedSeed, bool IsDebug, bool IsFlat)
Parameters: Gamemode (Int32), PreviousGamemode (Int32), DimensionCodec (NbtTag), Dimension (String), WorldName (String), HashedSeed (Int64), IsDebug (Boolean), IsFlat (Boolean)
Properties
| Signature | Description |
|---|---|
string Dimension | - |
NbtTag DimensionCodec | - |
int Gamemode | - |
long HashedSeed | - |
bool IsDebug | - |
bool IsFlat | - |
int PreviousGamemode | - |
string WorldName | - |
Dimension
public string Dimension { get; init; }
Returns: String
DimensionCodec
public NbtTag DimensionCodec { get; init; }
Returns: NbtTag
Gamemode
public int Gamemode { get; init; }
Returns: Int32
HashedSeed
public long HashedSeed { get; init; }
Returns: Int64
IsDebug
public bool IsDebug { get; init; }
Returns: Boolean
IsFlat
public bool IsFlat { get; init; }
Returns: Boolean
PreviousGamemode
public int PreviousGamemode { get; init; }
Returns: Int32
WorldName
public string WorldName { get; init; }
Returns: String