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LoginPacket.VUntil736Layer

readonly record struct

Declaration

public readonly record struct LoginPacket.VUntil736Layer
NamespaceMcProtoNet.Protocol.Packets.Play.Clientbound
AssemblyMcProtoNet.Protocol.dll
Sourcesrc/McProtoNet.Protocol/Generated/Packets/Play/Clientbound/LoginPacket.cs#L98 ↗

Constructors

SignatureDescription
VUntil736Layer(int Gamemode, int PreviousGamemode, NbtTag DimensionCodec, string Dimension, string WorldName, long HashedSeed, bool IsDebug, bool IsFlat)-

VUntil736Layer(int, int, NbtTag, string, string, long, bool, bool)

public VUntil736Layer(int Gamemode, int PreviousGamemode, NbtTag DimensionCodec, string Dimension, string WorldName, long HashedSeed, bool IsDebug, bool IsFlat)

Parameters: Gamemode (Int32), PreviousGamemode (Int32), DimensionCodec (NbtTag), Dimension (String), WorldName (String), HashedSeed (Int64), IsDebug (Boolean), IsFlat (Boolean)

Properties

SignatureDescription
string Dimension-
NbtTag DimensionCodec-
int Gamemode-
long HashedSeed-
bool IsDebug-
bool IsFlat-
int PreviousGamemode-
string WorldName-

Dimension

public string Dimension { get; init; }

Returns: String

DimensionCodec

public NbtTag DimensionCodec { get; init; }

Returns: NbtTag

Gamemode

public int Gamemode { get; init; }

Returns: Int32

HashedSeed

public long HashedSeed { get; init; }

Returns: Int64

IsDebug

public bool IsDebug { get; init; }

Returns: Boolean

IsFlat

public bool IsFlat { get; init; }

Returns: Boolean

PreviousGamemode

public int PreviousGamemode { get; init; }

Returns: Int32

WorldName

public string WorldName { get; init; }

Returns: String