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RespawnPacket.V751_758Layer

readonly record struct

Declaration

public readonly record struct RespawnPacket.V751_758Layer
NamespaceMcProtoNet.Protocol.Packets.Play.Clientbound
AssemblyMcProtoNet.Protocol.dll
Sourcesrc/McProtoNet.Protocol/Generated/Packets/Play/Clientbound/RespawnPacket.cs#L67 ↗

Constructors

SignatureDescription
V751_758Layer(NbtTag DimensionNbt, string WorldName, long HashedSeed, int Gamemode, int PreviousGamemode, bool IsDebug, bool IsFlat, bool CopyMetadata)-

V751_758Layer(NbtTag, string, long, int, int, bool, bool, bool)

public V751_758Layer(NbtTag DimensionNbt, string WorldName, long HashedSeed, int Gamemode, int PreviousGamemode, bool IsDebug, bool IsFlat, bool CopyMetadata)

Parameters: DimensionNbt (NbtTag), WorldName (String), HashedSeed (Int64), Gamemode (Int32), PreviousGamemode (Int32), IsDebug (Boolean), IsFlat (Boolean), CopyMetadata (Boolean)

Properties

SignatureDescription
bool CopyMetadata-
NbtTag DimensionNbt-
int Gamemode-
long HashedSeed-
bool IsDebug-
bool IsFlat-
int PreviousGamemode-
string WorldName-

CopyMetadata

public bool CopyMetadata { get; init; }

Returns: Boolean

DimensionNbt

public NbtTag DimensionNbt { get; init; }

Returns: NbtTag

Gamemode

public int Gamemode { get; init; }

Returns: Int32

HashedSeed

public long HashedSeed { get; init; }

Returns: Int64

IsDebug

public bool IsDebug { get; init; }

Returns: Boolean

IsFlat

public bool IsFlat { get; init; }

Returns: Boolean

PreviousGamemode

public int PreviousGamemode { get; init; }

Returns: Int32

WorldName

public string WorldName { get; init; }

Returns: String