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PreviousMessage

class

Declaration

[ProtocolSupport(760, 776)]
public sealed class PreviousMessage : IProtocolType<PreviousMessage>
NamespaceMcProtoNet.Protocol
AssemblyMcProtoNet.Protocol.dll
Sourcesrc/McProtoNet.Protocol/Generated/Types/PreviousMessage.cs#L6 ↗

Implements: IProtocolType<PreviousMessage>

Constructors

SignatureDescription
PreviousMessage(Guid messageSender, byte[] messageSignature, int id, byte[]? signature)-

PreviousMessage(Guid, byte[], int, byte[]?)

public PreviousMessage(Guid messageSender, byte[] messageSignature, int id, byte[]? signature)

Parameters: messageSender (Guid), messageSignature (Byte[]), id (Int32), signature (Byte[])

Properties

SignatureDescription
int Id-
Guid MessageSender-
byte[] MessageSignature-
byte[]? Signature-

Id

public int Id { get; }

Returns: Int32

MessageSender

public Guid MessageSender { get; }

Returns: Guid

MessageSignature

public byte[] MessageSignature { get; }

Returns: Byte[]

Signature

public byte[]? Signature { get; }

Returns: Byte[]

Methods

SignatureDescription
static PreviousMessage Read(ref MinecraftPrimitiveReader reader, int protocolVersion)Reads a value of type PreviousMessage from the specified reader.
void Write(MinecraftPrimitiveWriter writer, int protocolVersion)Writes the current value to the specified writer.

Read(ref MinecraftPrimitiveReader, int)

public static PreviousMessage Read(ref MinecraftPrimitiveReader reader, int protocolVersion)

Reads a value of type PreviousMessage from the specified reader.

Parameters: reader (MinecraftPrimitiveReader), protocolVersion (Int32)

Returns: PreviousMessage - The value that was read.

Write(MinecraftPrimitiveWriter, int)

public void Write(MinecraftPrimitiveWriter writer, int protocolVersion)

Writes the current value to the specified writer.

Parameters: writer (MinecraftPrimitiveWriter), protocolVersion (Int32)