SetSlotStatePacket
class
Declaration
[ProtocolSupport(765, 777)]
[Packet("play.toServer.set_slot_state", PacketPhase.Play, PacketDirection.Serverbound)]
[PacketField("SlotId", "int")]
[PacketField("WindowId", "int")]
[PacketField("State", "bool")]
public sealed record SetSlotStatePacket : IPacket<SetSlotStatePacket>, IProtocolType<SetSlotStatePacket>, IPacket
| Namespace | McProtoNet.Protocol.Packets.Play.Serverbound |
| Assembly | McProtoNet.Protocol.dll |
| Source | src/McProtoNet.Protocol/Generated/Packets/Play/Serverbound/SetSlotStatePacket.cs#L6 ↗ |
Implements: IPacket<SetSlotStatePacket>, IProtocolType<SetSlotStatePacket>, IPacket
Constructors
| Signature | Description |
|---|---|
SetSlotStatePacket(int SlotId, int WindowId, bool State) | - |
SetSlotStatePacket(int, int, bool)
public SetSlotStatePacket(int SlotId, int WindowId, bool State)
Parameters: SlotId (int), WindowId (int), State (bool)
Properties
| Signature | Description |
|---|---|
static PacketIdentity Identity | Gets the identity of the packet type. |
int SlotId | - |
bool State | - |
int WindowId | - |
Identity
public static PacketIdentity Identity { get; }
Gets the identity of the packet type.
Returns: PacketIdentity
SlotId
public int SlotId { get; init; }
Returns: int
State
public bool State { get; init; }
Returns: bool
WindowId
public int WindowId { get; init; }
Returns: int
Methods
| Signature | Description |
|---|---|
static int GetPacketId(int protocolVersion) | - |
static SetSlotStatePacket Read(ref MinecraftPrimitiveReader reader, int protocolVersion) | Reads a value of type SetSlotStatePacket from the specified reader. |
static bool TryGetPacketId(int protocolVersion, out int id) | Attempts to get the wire id of the packet for the specified protocol version. |
void Write(MinecraftPrimitiveWriter writer, int protocolVersion) | Writes the current value to the specified writer. |
GetPacketId(int)
public static int GetPacketId(int protocolVersion)
Parameters: protocolVersion (int)
Returns: int
Read(ref MinecraftPrimitiveReader, int)
public static SetSlotStatePacket Read(ref MinecraftPrimitiveReader reader, int protocolVersion)
Reads a value of type SetSlotStatePacket from the specified reader.
Parameters: reader (MinecraftPrimitiveReader), protocolVersion (int)
Returns: SetSlotStatePacket - The value that was read.
TryGetPacketId(int, out int)
public static bool TryGetPacketId(int protocolVersion, out int id)
Attempts to get the wire id of the packet for the specified protocol version.
Parameters: protocolVersion (int), id (int)
Returns: bool - true if the packet exists on the specified protocol version; otherwise, false.
Write(MinecraftPrimitiveWriter, int)
public void Write(MinecraftPrimitiveWriter writer, int protocolVersion)
Writes the current value to the specified writer.
Parameters: writer (MinecraftPrimitiveWriter), protocolVersion (int)