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RespawnData

class

Declaration​

[ProtocolSupport(773, 777)]
public sealed class RespawnData : IProtocolType<RespawnData>
NamespaceMcProtoNet.Protocol
AssemblyMcProtoNet.Protocol.dll
Sourcesrc/McProtoNet.Protocol/Generated/Types/RespawnData.cs#L6 ↗

Implements: IProtocolType<RespawnData>

Constructors​

SignatureDescription
RespawnData(GlobalPos globalPos, float yaw, float pitch)-

RespawnData(GlobalPos, float, float)​

public RespawnData(GlobalPos globalPos, float yaw, float pitch)

Parameters: globalPos (GlobalPos), yaw (float), pitch (float)

Properties​

SignatureDescription
GlobalPos GlobalPos-
float Pitch-
float Yaw-

GlobalPos​

public GlobalPos GlobalPos { get; }

Returns: GlobalPos

Pitch​

public float Pitch { get; }

Returns: float

Yaw​

public float Yaw { get; }

Returns: float

Methods​

SignatureDescription
static RespawnData Read(ref MinecraftPrimitiveReader reader, int protocolVersion)Reads a value of type RespawnData from the specified reader.
void Write(MinecraftPrimitiveWriter writer, int protocolVersion)Writes the current value to the specified writer.

Read(ref MinecraftPrimitiveReader, int)​

public static RespawnData Read(ref MinecraftPrimitiveReader reader, int protocolVersion)

Reads a value of type RespawnData from the specified reader.

Parameters: reader (MinecraftPrimitiveReader), protocolVersion (int)

Returns: RespawnData - The value that was read.

Write(MinecraftPrimitiveWriter, int)​

public void Write(MinecraftPrimitiveWriter writer, int protocolVersion)

Writes the current value to the specified writer.

Parameters: writer (MinecraftPrimitiveWriter), protocolVersion (int)